We have something really special for you this year:
Over the years, all quest content has been developed by the DarkNet Operatives, and it has been on us to brainstorm, investigate, and elaborate on these ideas.
But assuming we are experts on everything is dead wrong: our agents have a vast set of knowledge that we should all share. DarkNet is all about sharing information and ideas, so this year we are introducing a way for our agents to participate in the process: player-generated quests.
Now, other than out of the goodness of your heart, why would you want to do this? We won’t leave you empty-handed: first and foremost, as the creator of the quest, you automatically know all the answers, and you can earn those points right away when the Daemon opens up at DC26.
In addition, we will be awarding Reputation Points as well: a new system we are introducing to reward those agents who best exemplify the values of the DarkNet. More on this in the coming months.
In order to maintain the same quality bar we hold for our own quests, we need you to work on the same timeline as us. Quest writeups must be submitted by 11:59pm PDT on June 3 so that we can begin reviewing, copyediting, and playtesting.
If you have questions, need help, or just want to chat about your interesting quest idea, we have created a new channel: #quest-building .
As always, @staff if you need us. Please remember that this is a public channel, so while we encourage public brainstorming, please save the secret sauce of your quest for direct messages with staff members.
It’s your time to shine! Teach us a new skill, or challenge our knowledge of your area of expertise! https://tinyurl.com/yb7ol36r